Windows is a collection of technological equipment brought together by the personal forces of nostalgia and post-digital inquiry. Bringing together no longer used items belonging to my father, grandfather and my younger self, this grouping of electronics symbolizes a window into my past of electronic exploration and reflects our present indulgence into technology today. The post-digital inquiry lies in my acknowledgement of a Motorola V551 cellphone from 2004, two customized PC desktops (one a canary yellow and both with display cut-out side sections for internal views), dusty house phones, iPod Nano from 2009, a printer without ink, joysticks of varying intensity, a VHS player and TV with Yellow Submarine on play, and my MacBook with an external webcam attached to it while YouTube plays a Flight Simulation from Paris to London. How many of these objects are obsolete? Who still plays Flight Simulator for fun when we have Call of Duty? What does it mean to not need your desktop computer or iPod when everything you need is on one phone? Judith Donath writes about her experience driving her 1964 Ford Falcon in Sherry Turkle’s Evocative Objects. It aroused in me the idea of how inanimate objects become extensions of our limbs and minds. Donath’s beloved 1964 Ford Falcon, somewhat of a relic, is seen as a prize in the eyes of the people around her. In the way that the Ford Falcon personifies ‘cool’ for Donath, I believe the same fascination is carried out through Windows, combining the electronic relics from my youth to explore the way technology shapes and stays with us for our lifetimes.

Two PC desktops, old printer without ink, VHS player and small TV, two joysticks (one specifically for flight simulation), iPod Nano, Motorola V551, two home phones, motherboards, voicemail machine, MacBook, webcam, discarded vinyl flooring on wood.


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